Monday, September 22, 2025

Tech Art: Basic Rigging

 Basic Rigging

Brute Rig

1. Created joints for Brute mesh and then gave the joint the appropriate name. Next then bind the skin to the skeleton and fixed the weight painting of the rig.


2. Created the FK controls using nurbs curves for the skeleton and parented them to their respective joints. Then renamed the controls to keep the rig more organized.



Perforce






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